I'm an audio programmer focussed on developing tools and technology for game audio.
I am employed as a Principal Engineer in the Research & Development department of SONY Interactive Entertainment. I work on development of new audio technologies and tools for the PlayStation platform and game developers.
I previously worked as Audio Programmer for a games company developing racing games for PS3, XBox360, Wii and PC. At University I studied Sound Design and then Audio Programming. This is a more formal CV (also on LinkedIn).