Working within Platform Software Design Division on the design, development and technical support of audio libraries and tools for PlayStation platform developers.
Working within the Technology Department on audio engine technology and tools. Responsibilities included development and maintenance of audio features.
I developed custom tools, asset build processes and the audio engine across PS3, Wii, PC and XBox 360.
MSc with distinction. Music & Sound Technology (Audio Programming).
1st Class Honours BSc. Sound Design Technology.